geoprimsField-grade geospatial math

Route

Routes, legs, and the geometry around them.

These tools work with routes and moving objects: legs and totals for a route, cross-track error, the closest point on a route, range rings, fly-by turns, closest point of approach, intercepts, and time, speed, and distance. Pilots, drone operators, and mariners use them for planning. Start with route legs. A pitfall is mixing true and magnetic courses between legs; the legs tool lists both.

Planning and education aid. Not for primary navigation. Full disclaimer

I want to find where two courses cross

I want to work out the course to intercept a moving target

I want to total up a route's legs

I want to know how far I am off a route

I want to find when two moving craft pass closest

I want to anticipate a turn at a waypoint

I want to draw range rings around a point

Guides that use these tools